Trinity
A multi-agent software system built around Planner, Critic and Executor roles. The agents communicate through structured JSON, separate their responsibilities and cooperate to plan, review and execute complex development tasks.
root@portfolio:~$ ./initialize_profile
Backend Engineer // AI Systems Architect // System Enthusiast
I'm a backend engineer, AI agent developer and system enthusiast from Ukraine. I build full-stack applications, autonomous developer tools and experimental software systems, with a strong focus on Python, backend architecture, Linux and modern LLM technologies.
My current work includes multi-agent architectures, AI-assisted development, system automation and operating-system experiments. I learn by building real projects, testing different technical approaches and turning ambitious ideas into working software.
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A multi-agent software system built around Planner, Critic and Executor roles. The agents communicate through structured JSON, separate their responsibilities and cooperate to plan, review and execute complex development tasks.
An AI coding assistant and developer platform designed to work with repositories, analyze tasks, generate implementation plans and automate software-development workflows through tool use and structured agent reasoning.
A full-stack Django platform for organizing and managing competitive events. The project includes backend logic, database-driven workflows, localization and a web interface created for a real team competition.
A released personal operating-system and software-ecosystem project focused on Linux customization, modular system design, developer tooling, security utilities and an adaptable environment for future AI integration.